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Best PvP Talents & Hero Talents for Survival Hunters – The War Within 11.1 PvP Guide

Welcome to Skill Capped’s Guide on the Best PvP Talents & Hero Talents for Survival Hunters in The War Within 11.1

All sections for Survival Hunter PvP have been divided into corresponding sections for the most optimal hero talents, class talents, spec talents, race, stats, gear, enchants, gems, and macros. This will help you have a good understanding of Survival Hunters in PvP for The War Within, the strengths and weaknesses associated with this specialization, and help you conquer the arena. This section will guide you on the best Survival Hunter PvP Talents in The War Within.

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Table of Contents

The War Within expands our arsenal of talent options, which include our new talent hero talent trees, Sentinel and Pack Leader. With Pack Leader being considerably stronger than it was from the previous patch, we will cover the best builds for each respective Hero tree.

Hero Talents: Sentinel

For our default talent build, we have Sentinel. This build is centered around our Sentinel hallmark talent, which will naturally stacks on the target you are hitting. After generating over three Sentinel stacks from our damaging abilities, each Sentinel stack you apply on the target could create a delayed explosion. This means each stack of Sentinel will deal direct damage every second on the affected target until all stacks have been used up, and will naturally happen as you play.

Down below are new talents we receive that require a bit more understanding in order to optimize your gameplay.

  • Catch Out gives you a short lasting root on targets that attack you, and is on a one minute cooldown. This does not trigger the Diminishing Returns effect for roots, making it highly useful for annoying the enemy team.
  • Overwatch treats your current Sentinel stacks as an execute, and will proc all at once as the target reaches below 20% health.
  • Lunar Storm now launches an arrow in a radial cone to consistently spray direct damage on your target, as long as they remain in its radius. This also gives a solid damage modifier to any Sentinel marked target inside, and is only activated by Wildfire Bomb. It’s important to note that this can break Crowd Control, so precise decision-making may either make or break the game.

Hero Talents: Pack Leader

Next up, we have Pack Leader. This Hero tree has dramatically changed from its 11.0.7. counterpart, and provides us with three distinct beasts that all make our throughput stronger.

Down below are the new talents we receive from this Hero tree that make up this build.

  • Howl of the Pack Leader is our keystone node that grants us one of our three different beasts in order; wyvern, boar, and bear. This will naturally proc at a maximum of 25 seconds after using Kill Command thanks to Better Together, and will become even shorter due to Dire Summons. All three beasts provide a damage boost, with the wyvern being the only beast that grants us a damage modifier to both ourselves and our pets.
  • Lead from the Front makes your Coordinated Assault windows even stronger as it allows you to proc one of the three beasts on demand, while granting us extra damage modifiers for 12 seconds.

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Hunter Class Talents

In the Hunter Class talent tree, most of your talent choices will be mandatory when advancing onto each tier. Some of most noteworthy talents represented in The War Within are:

  • Survival of the Fittest is now one of your most potent defensive cooldowns, especially when paired with Padded Armor for an additional charge. This provides a 30% damage reduction on your character for a short duration, and has been reduced to a 90 second cooldown. You can activate this either right before taking a lot of damage or while enduring it.
  • Roar of Sacrifice as our most iconic source of team utility, allowing us to immune any incoming Critical Strike damage while active on you or an ally. This is castable from the Hunter while in Crowd Control, but requires your pet to be out of Crowd Control and in Line of Sight of the target in order to use.

There are also some adaptations worth considering in our class talent tree, as this requires us to swap out Keen Eyesight or Binding Shackles, depending on which Hero tree you play as, before making any talent build changes.

Survival Spec Talents

For our spec talents, most of these will be mandatory as you advance onto each tier. Some of the most noteworthy talents are:

Survival Hunter PvP Talents

In the current meta, your default Survival PvP talent loadout will typically include Survival Tactics, Chimaeral Sting, and Sticky Tar Bomb.

  • Survival Tactics is our hard-locked PvP talent, granting a extremely high damage reduction for a short duration after using Feign Death. This helps negate a huge chunk of damage when needed.
  • Chimaeral Sting cycles through a powerful snare, a short silence, and ends with a short damage and healing reduction on the affected target. This becomes super effective, during the snare effect, for landing traps.
  • Sticky Tar Bomb is our disarm effect to counteract most melees. This not only disarms your selected target, but explodes upon expiration and spreads to all nearby targets, disarming them as well for the same duration.

For your last PvP talent slot, Chimaeral Sting or Sticky Tar Bomb will be swapped around with additional PvP talents depending on your matchup and current composition played. You’ll be swapping Chimaeral Sting out when facing Shamans, Paladins, Monks, and Druids who can dispel the Poison effect from their healer, otherwise Sticky Tar Bomb for any of our optional talents.

  • Diamond Ice is a great option in Solo Shuffle, but now has been moved to one of our flexible picks. This is mainly due to Freezing Trap being less likely to break now. Be mindful that this talent makes your Freezing Trap last two seconds less.
  • Mending Bandage against Feral Druids and Assassination Rogues to remove bleeds off yourself or allies, especially on Feral Frenzy or Deathmark.
  • Interlope against classes like Frost Mage, Shadow Priest, and Affliction Warlock that can throw out some heavy hitting spells. This can save you or allies while stun-locked. Make sure to remove one talent point in Keen Eyesight for Misdirection to make use of this talent.

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