HomeClass GuideRestoration Shaman PvP Guide - The War Within 11.0 PvP Guide

Restoration Shaman PvP Guide – The War Within 11.0 PvP Guide

Welcome to Skill Capped’s Restoration Shaman PvP Guide for The War Within 11.0

All sections for Restoration Shaman PvP have been divided into corresponding sections for the most optimal hero talents, class talents, spec talents, race, stats, gear, enchants, gems, and macros. This will help you have a good understanding of Restoration Shamans in PvP for The War Within, the strengths and weaknesses associated with this specialization, and help you conquer the arena. This section provides a brief overview of Restoration Shamans in The War Within.

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Table of Contents

What’s New for Restoration Shamans in The War Within?

If you are looking to experience some new and exciting changes as a Restoration Shaman, well you are in luck, as we receive more quality of life improvements to our core utility and healing spells, making our rotation feel more fluid and smooth. In our Shaman and Restoration talent trees, we notice a massive revamp with node allocation and talent point requirements, giving us access to talents that weren’t as obtainable before in Dragonflight.

More specifically, Totemic Surge, Totemic Focus, and Nature’s Guardian all require one talent point instead of two without any change to their effects. Also, our choice node with Gust of Wind and Spirit Walk is now positioned at the beginning of our Shaman tree without having to sacrifice a lot of talent points to get it.

There are some new talents we receive that change up our playstyle quite a bit, such as Stone Bulwark Totem, providing us with another defensive totem that we can place down for some nice absorb action, Reactive Warding which makes us more likely to refresh our Earth Shield stacks before they fall off to apply some extra healing, and Spiritwalker’s Tidal Totem to supply us with 3 instant cast Healing Surges that cost half their normal amount after pressing Mana Tide Totem.

Not to mention, we also get our hands on some nice damage reduction effects, mainly with Elemental Resistance reducing Fire, Frost, and Nature damage on targets affected by Healing Stream Totem, and Spirit Link Totem applying a 10% damage reduction to all friendly targets within its radius. Not to mention, we also receive Spouting Spirits to further reduce our damage taken by 5% when affected by Spirit Link Totem, while also healing friendly players around it for a hefty amount a second after it gets dropped.

Aside from these changes, it’s important to cover the focal point of The War Within and where most of the new stuff really comes from; Hero Talents. With each specialization having two to choose from, as a Restoration Shaman you have the option to select Farseer or Totemic. Although Totemic strengthens our AoE and sustain healing, this build suits more of a Mythic + playstyle and results in us spending too much mana than we would like to.

Now, as for Farseer, we receive our hallmark talent, Call of the Ancestors. You can proc this from, Unleash Life, Ancestral Swiftness, or a chance from Riptide to proc an Ancestor by your side, pretty much duplicating your healing and damaging spells on targets. This alone is quite valuable to have, and with Restoration Shaman being more of a tempo-based healer, this greatly assists us with our ability to keep our team healthy, or to recover when we come out of Crowd Control.

Outside of our hallmark talent, we get some nice buffs to our core healing and utility spells, while also including some additional modifiers that come from our Ancestors. As previously mentioned, we receive Ancestral Swiftness as our endcap node, replacing Nature’s Swiftness for a more enhanced version of itself. Not only does this make our next healing spell instant cast, summon an Ancestor, and cost no mana, but our spell we choose to use gets buffed by 10%, and we can use it twice as often since its cooldown is 30 seconds.

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