Welcome to Skill Capped’s Guide on the Best PvP Talents & Hero Talents for Fire Mages in The War Within 11.0
All sections for Fire Mage PvP have been divided into corresponding sections for the most optimal hero talents, class talents, spec talents, race, stats, gear, enchants, gems, and macros. This will help you have a good understanding of Fire Mages in PvP for The War Within, the strengths and weaknesses associated with this specialization, and help you conquer the arena. This section will guide you on the best Fire Mage PvP Talents in The War Within.
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Table of Contents
The War Within expands our arsenal of talent options, which include our new talent hero talent trees, Sunfury and Frostfire. Since Sunfury is quite lackluster and provides no significant benefits, we will focus our attention solely on the Frostfire tree.
Hero Talents: Frostfire
This will be your default loadout in most matchups, which focuses around increasing our Ignite damage to deal some solid cleave damage onto your opponents. Let’s look at the core talents chosen that make up this build.
- Frostfire Mastery buffs our secondary stats depending on which school type we deal damage with. Most of the time, we will receive its Haste modifier from our Fire spells, but can occasionally receive more Mastery from Frost spells like Frostfire Bolt.
- Frostfire Bolt replaces both Frostbolt and Fireball, allowing us to gain more value out of Frostfire Mastery in the process. Although we don’t frequently use this in our default loadout, we have Severe Temperatures and Frostfire Empowerment that make this spell super effective when we do.
- Elemental Affinity gives us a cooldown reduction on Ring of Frost and Frost Nova, allowing us to have more uptime when we need to peel, or initiating Crowd Control when needed.
- Flash Freezeburn, as our capstone talent, gives us more uptime on our Frostfire Empowerment whenever Combustion is used, even when procced by Time Anomaly. You’ll also retrieve maximum stacks of Frostfire Mastery after using it.
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Mage Class Talents
In the Mage Class talent tree, most of your talent choices will be mandatory when advancing onto each tier. Some of most noteworthy mandatory talents are:
- Dragon’s Breath acts as an additional Crowd Control initiator, which can be followed up with Ring of Frost or Polymorph. This will be primarily effective on healers.
- Diffusion Barrier helps us reduce the cooldown of all our barrier effects once one breaks. As Frost, this applies for Blazing Barrier and Mass Barrier, and with Imbued Warding added into our toolkit, we receive a weaker Ice Barrier to benefit more from this talent node.
- Time Anomaly allows you to randomly proc Combustion, Time Warp, or generate another Fire Blast charge. All of these spells will enhance your overall performance as a Fire Mage, while also applying some unpredictable burst.
Our updated talent tree gives us access to a lot of basic tools. Most of your toolkit contains a lot of “no-brainers”, where we pick up Ice Block, Spellsteal, Remove Curse, Mirror Image, and Alter Time.
Additionally, there is another talent selection between Ice Floes or Shimmer in the second tier that can be flexible depending on the matchup faced or preferred playstyle.
- Shimmer is your most recommended option, as this changes your Blink ability to be instant, and can be used while casting. This does not remove Stun effects like the original Blink, but can allow you to avoid getting stopped on important casts.
- Ice Floes allows you to freely cast while moving, but reverts your Blink ability back to its original counterpart. Blink now becomes a spell that removes any Stun effects and requires a global to use. Make sure to choose this against compositions that prioritize stuns on you, especially into Subtlety Rogues.
Then there will then be a few flexible talents that can be moved around depending on the composition that you are facing.
In the first and second tiers you have two flexible talents; Remove Curse and Arcane Warding that can be swapped around for a talent point in either Winter’s Protection or Cryo-Freeze. If you plan on playing double DPS 2v2, it’s preferred to use Cryo-Freeze for some extra survivability.
- Remove Curse against Shamans to remove Hex or Warlocks to get rid of Curses that are buffed by Amplify Curse.
- Arcane Warding reduces the amount of Magic damage that is dealt to you. This will be typically chosen in most circumstances.
- Winter’s Protection allows you to use Ice Block more often, and is best suited in non-solo shuffle arenas.
- Cryo-Freeze will provide a periodic heal on yourself when in Ice Block.
Fire Spec Talents
For our spec talents, most of these will be mandatory as you advance onto each tier. Some of the most noteworthy talents are:
- Phoenix Flames and Fire Blast are your primary damaging spells in order to benefit off Hot Streak. This makes your next Pyroblast or Flamestrike instant cast and deal more Ignite damage.
- Heat Shimmer will occasionally proc from your Ignite, making your next Scorch instant cast and deal damage as if the target was in execute range. This works wonders with Scald to make Scorch more impactful throughout the course of a game.
- Spontaneous Combustion makes it ideal to use all your Fire Blastand Phoenix Flames charges before pressing Combustion.
- Kindling and Unleashed Inferno both provide us with some solid cooldown reduction on Combustion. However, Unleashed Inferno makes our core damaging spells way stronger while Combustion is active.
Fire Mage PvP Talents
For Frost Mage PvP talents, Ice Wall, Ring of Fire, and Master Shepherd will be your default loadout in most games.
- Ice Wall is unique as this allows you to remove line of sight from any location. This can be utilized offensively and defensively, allowing you to peel for yourself or allies, or to prevent enemy healers from connecting to their ally in order to score kills.
- Ring of Fire has more significance in The War Within as we play with our Frostfire talent tree, as this benefits from Elemental Affinity for a shorter cooldown, and enables us to generate Fire Mastery stacks way more efficiently. This spell is also convenient in cases where we get interrupted on Frost and want to keep the pressure rolling.
- Master Shepherd is a great especially in a bracket like Solo Shuffle, as this removes the healing effect from Polymorph, and provides us with a boost of Versatility when enemies are affected by it.
For your flexible talents, these can be swapped with Master Shepherd based on the composition you are playing or facing.
- Glass Cannon can be more effective in Battleground Blitz where you aren’t constantly singled down as the main target. This is mainly to buff our Ignite damage, but we lose out on 30% of our maximum health.
- Fireheart again is more suited for Battleground Blitz to make melee attacks to take heavy damage from Blazing Barrier if it is active on your character.
- World in Flames if you prefer a cleave oriented playstyle with Flamestrike.
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