HomeClass GuideFeral Druid PvP Guide - The War Within 11.0 PvP Guide

Feral Druid PvP Guide – The War Within 11.0 PvP Guide

Welcome to Skill Capped’s Feral Druid PvP Guide for The War Within 11.0

All sections for Feral Druid PvP have been divided into corresponding sections for the most optimal hero talents, class talents, spec talents, race, stats, gear, enchants, gems, and macros. This will help you have a good understanding of Feral Druids in PvP for The War Within, the strengths and weaknesses associated with this specialization, and help you conquer the arena. This section provides a brief overview of Feral Druids in The War Within.

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Table of Contents

What’s New for Feral Druids in The War Within?

As we begin our journey in The War Within, we experience a huge shift to how we prioritize our damage, and if you aren’t too familiar with Feral’s playstyle back in Dragonflight, this required us to successfully land Cyclone from our PvP talent, Wild Attunement, to initiate a lot of burst damage from Feral Frenzy. Now, those days are long gone, as Wild Attunement has been removed from our selection of potential PvP talents, making us more proactive in Cat Form in order to deal damage.

With this spec being so vulnerable when trained, we have more defensive utility to put underneath our belt from our class tree, as we obtain Oakskin to increase the effectiveness of our primary defensive abilities, Survival Instincts and Barkskin, by 10%. However, Blizzard decided to keep the Druid class a bit on edge, as our self-healing from Frenzied Regeneration is now lower in PvP combat.

Outside of defensive utility, one convenient change is that we now have newly revamped talent trees, making Cyclone, Astral Influence, and Renewal way more accessible without having to select extra talents we find no use out of. This allows us to select talents we weren’t as capable of picking up, especially Typhoon, which is primarily used to pseudo-interrupt casters, or to put players in bad positions, predominately in Blade’s Edge Arena.

Now, diverting from our class and spec talent trees, we are now given a new category of talents referred to as Hero Talents, with each spec having two specific trees they can choose from. For Feral Druids, this is Wildstalker and Druid of the Claw.

Wildstalker is currently our preferred pickup, and with Saber Jaws experiencing massive nerfs to Ferocious Bite‘s damage output, Druid of the Claw is currently a bit weaker in terms of overall throughput.

Thriving Growth is our hallmark talent as our Wildstalker build, offering nice buffs to both bleed damage and healing, depending on what spells we choose to throw out. For bleed damage, we have a chance to apply Bloodseeker Vines on a target affected by Rip or Rake whenever these deal damage. On the flip side, we can apply Symbiotic Blooms on friendly targets that are affected by your healing coming out of Regrowth.

Not to mention, our endcap talent, Vigorous Creepers, and another one of our Hero talents, Root Network, makes snap-shotting more potent with optimizing our bleed damage, as Bloodseeker Vines buffs damage on all of our abilities. If you aren’t too familiar with snap-shotting, this is more exclusive to Feral Druid, as our damage buffs always apply to our bleeds even when they expire.

If Druid of the Claw ever makes its way back as a viable option, it’s important to understand what our hallmark talent is for this Hero build, Ravage. Ravage enhances our Ferocious Bite damage, while incorporating some AoE cleave to nearby targets we stand in front of. Our endcap talent, Claw Rampage, allows us to receive Ravage way more frequently when we press Incarnation, which has a chance to come from our primary combo point generators, aside from Rake.

Overall, We see that playing in Cat Form becomes way more rewarding than it used to in Dragonflight, making this spec feel more enjoyable and fluid when we deal damage.

Feral Druid Solo Shuffle Guide

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