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Best PvP Talents & Hero Talents for Demonology Warlocks – The War Within 11.0 PvP Guide

Welcome to Skill Capped’s Guide on the Best PvP Talents & Hero Talents for Demonology Warlocks in The War Within 11.0

All sections for Demonology Warlock PvP have been divided into corresponding sections for the most optimal hero talents, class talents, spec talents, race, stats, gear, enchants, gems, and macros. This will help you have a good understanding of Demonology Warlocks in PvP for The War Within, the strengths and weaknesses associated with this specialization, and help you conquer the arena. This section will guide you on the best Demonology Warlock PvP Talents in The War Within.

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Table of Contents

The War Within expands our arsenal of talent options, which include our new talent hero talent trees, Soul Harvester and Diabolist. Let’s go into further detail on how you can make use of these new Hero builds.

Hero Talents: Soul Harvester

Here we have our suggested default build for Demonology Warlock, Soul Harvester. A majority of these talents contribute to your single target and spread pressure burst, giving you more direct damage to execute your preferred target. Now, there are some core talents in this tree that require a bit more explanation in order to conquer the arena.

Hero Talents: Diabolist

Next up, we have our alternative build, Diabolist. As this build, you’ll want to generate the most amount of Soul Shards to benefit the most out of Diabolic Ritual. This grants us one of three unique demons we can summon on a rotation for a solid damage boost. Depending on who you summon, they can buff some of your core damaging spells for some hefty AoE or single-target damage.

Here are some additional talents in this tree worth noting here.

If you choose to select Howl of Terror in the class tree against setup compositions or against teams that rely heavily on pets, you can opt for Annihilan’s Bellow to reduce its cooldown and increase its radius.

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Warlock Class Talents

In the Warlock Class talent tree, most of your talent choices will be mandatory when advancing onto each tier. Some of most noteworthy mandatory talents are:

  • Demon Skin, giving us a 0.2% absorb every second, which can stack up to 10%, and some added bonus to our armor. This makes us passively tankier all the time.
  • Dark Pact, acting as our most frequently used defensive cooldown, aside from Demonic Circle: Teleport, providing us with a massive absorb on ourselves, and is the most valuable when dampening is at its lowest.
  • Frequent Donor increases our survivability from the cooldown reduction on Dark Pact, providing us with more uptime on it. This talent is also great against setup compositions, especially into Subtlety Rogues, allowing us to save ourselves quite often.

Another potential flex change involves choosing Mortal Coil or Howl of Terror.

  • Mortal Coil is our preferred default pick, granting us an additional Crowd Control effect on the incapacitate Diminishing Returns category that does not break on damage. Although this spell becomes quite versatile in how you choose to use it, it’s more preferred to use on your kill target, typically out of a stun, to keep the pressure rolling.
  • Howl of Terror becomes more niche than in Dragonflight, as you can’t fear Windwalker Monk‘s images from Storm, Earth, and Fire, and should be picked against Subtlety Rogue based matchups where you want to deny the opposing team’s setups. This option is also more prevalent when playing our Diabolist tree, as we can reduce its cooldown to 25 seconds.

There will then be a few points which can be moved around depending on the composition that you are facing.

For your flexible class talents, Fel Domination or Teachings of the Black Harvest can be more swapped around with other talents offered to us. This is dependent on your matchup and current composition played.

  • Nightmare to make sure our Fear does not break as easily from our dots.
  • Darkfury if you need more uptime on Shadowfury to disrupt your opponents, and for it to possibly hit more targets as this increases its radius.

Demonology Spec Talents

For our spec talents, most of these will be mandatory as you advance onto each tier. Some of the most noteworthy talents are:

If you prefer playing as Diabolist, this requires you to swap out Blood Invocation for Reign of Tyranny, as our Diabolist Hero tree focuses on buffing our Demonic Tyrant damage.

Demonology Warlock PvP Talents

Regardless of what Hero build you choose, your default PvP talents are:

  • Master Summoner is mandatory to your damage profile, helping you summon your strongest minions faster. This also reduces the cooldown on Call Dreadstalkers.
  • Impish Instincts allows you to use Demonic Circle: Teleport more often whenever you are affected by melee attacks.
  • Nether Ward reflects any incoming spell back to the original caster, and is super useful against caster comps, or Feral Druids with Cyclone, to change the direction of the game into your favor.

In most situations, you will be swapping to/from Impish Instincts or Nether Ward, depending on the matchup and which talents are required, to some of these optional talents:

  • Observer instead of Impish Instincts against double caster compositions for more throughput.
  • Gateway Mastery when playing on larger maps, especially Tol’viron Arena.
  • Soul Rip against setup compositions, primarily against Jungle Cleave to reduce damage we take and healing they take while active. This typically involves removing Nether Ward to reap its benefits.

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