Welcome to Skill Capped’s Guide on the Best PvP Talents & Hero Talents for Beast Mastery Hunters in The War Within 11.1
All sections for Beast Mastery Hunter PvP have been divided into corresponding sections for the most optimal hero talents, class talents, spec talents, race, stats, gear, enchants, gems, macros, and pets. This will help you have a good understanding of Beast Mastery Hunters in PvP for The War Within, the strengths and weaknesses associated with this specialization, and help you conquer the arena. This section will guide you on the best Beast Mastery Hunter PvP Talents in The War Within.
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Table of Contents
The War Within expands our arsenal of talent options, which include our new talent hero talent trees, Dark Ranger and Pack Leader. As it currently stands, both are viable options with more throughput coming out of Pack Leader.
With 11.1’s changes to Pack Leader, it provides us with slightly more sustain pressure while granting us three unique beasts that enhance our damage profile. These will naturally be summoned by Kill Command at most every 25 seconds as you play.
Hero Talents: Pack Leader

For our default talent build, we have Pack Leader. This talent tree is built around making your pets a lot stronger, while granting you some damage modifiers naturally as you play.
Down below are new talents we receive that require a bit more understanding in order to optimize your gameplay.
- Howl of the Pack Leader is our keystone node that grants us one of our three different beasts in order; wyvern, boar, and bear. This will naturally proc at a maximum of 25 seconds after using Kill Command thanks to Better Together, and will become even shorter due to Dire Summons. All three beasts provide a damage boost, with the wyvern being the only beast that grants us a damage modifier to both ourselves and our pets.
- Lead from the Front makes your Bestial Wrath windows even stronger as it allows you to proc one of the three beasts on demand, while granting us extra damage modifiers for 12 seconds.
Hero Talents: Dark Ranger

Next up we have Dark Ranger. This replaces Kill Shot with Black Arrow, and upon its use it applies a periodic DoT on the affected target. Instead of having more uptime on our core damaging spells, we now receive talents that make it way more efficient to naturally proc Black Arrow for more direct damage.
Down below are new talents we receive that require a bit more understanding in order to optimize your gameplay.
- Black Arrow replaces Kill Shot, initially dealing some heavy direct damage. However, this still acts as a DoT after using it for some added damage built in our rotation. Not to mention, we can occasionally proc Shadow Hounds every time Black Arrow deals damage, supplementing you with even more single-target damage.
- Smoke Screen makes Exhilaration and Survival of the Fittest go hand in hand with each other, giving us both effects but at reduced effectiveness.
- Bleak Powder makes Call of the Wild way stronger of a cooldown, as it provides additional cleave damage coming out of Black Arrow.
- Withering Fire has changed in 11.1, now granting us a Deathblow proc every 4 seconds during our Call of the Wild windows. Additionally, this will enhance our cleave coming out of Black Arrow while our primary offensive is up.



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Hunter Class Talents
In the Hunter Class talent tree, most of your talent choices will be mandatory when advancing onto each tier. Some of most noteworthy talents represented in The War Within are:
- Survival of the Fittest is now one of your most potent defensive cooldowns, especially when paired with Padded Armor for an additional charge. This provides a 30% damage reduction on your character for a short duration, and has been reduced to a 90 second cooldown. You can activate this either right before taking a lot of damage or while enduring it.
- Kodo Tranquilizer giving us a solid quality of life enhancement to our Tranquilizing Shot, as it now removes one additional magic effect off your target, and removes one magic effect on two nearby targets.
- Roar of Sacrifice as our most iconic source of team utility, allowing us to immune any incoming Critical Strike damage effect while active on you or an ally. This is castable from the Hunter while in Crowd Control, but requires your pet to be out of Crowd Control and in Line of Sight of the target in order to use.
There are also some adaptations worth considering in our class talent tree, as this requires us to swap out Scrappy first before making any talent build changes.
- Emergency Salve provides us with a nice survivability boost into Rogues, Death Knights, and Shadow Priests, as this talent removes both Poison and Disease effects after activating Feign Death and Aspect of the Turtle.
- Wilderness Medicine is a promising pick against Frost Mages as their toolkit includes so many magic snare and root effects, giving you more uptime on your target. However, the drawback of selecting this talent is that some classes like Affliction Warlocks and Elemental Shamans have dispel protection that could potentially kill your pet.
Beast Mastery Spec Talents
For our spec talents, most of these will be mandatory as you advance onto each tier. Some of the most noteworthy talents are:
- Barbed Shot, which not only deals some hefty bleed damage, but buffs your pet’s attack speed with Frenzy. This buff can be maintained on your pet to optimize your damage, but requires a WeakAura to be aware of its uptime. In combination with War Orders, we receive higher uptime on Kill Command after using Barbed Shot.
- Killer Instinct as our way of executing the target with Kill Command if your target is below 35% Health.
- Stomp to cleave targets near our pet after using Barbed Shot, but be mindful as this can break Crowd Control.
- Bestial Wrath to buff ourselves and our pet damage, and can be used to remove any Crowd Control off our pet. This can be crucial at times where you need to get Roar of Sacrifice off at the right time.
All talents here in your specialization tree are set in stone, meaning you will always play this loadout in PvP combat.
Beast Mastery Hunter PvP Talents
In the current meta, your default Beast Mastery PvP talent loadout will typically include Survival Tactics, Chimaeral Sting, and Kindred Beasts.
- Survival Tactics is our hard-locked PvP talent, granting a extremely high damage reduction for a short duration after using Feign Death. This helps negate a huge chunk of damage when needed.
- Chimaeral Sting cycles through a powerful snare, a short silence, and ends with a short damage and healing reduction on the affected target, making this super effective, during the snare effect, for landing traps.
- Kindred Beasts reduces the cooldown of your Command Pet ability, and provides each ability their own bonus effect:
For Cunning pets, you can remove any movement impairing effects off nearby allies after using Master’s Call.
For Tenacity pets, any friendly player near your pet while Fortitude of the Bear is active will receive 10% more health for 10 seconds.
For Ferocity pets, this allows you to use Primal Rage at reduced effectiveness without being affected by the Sated debuff. Most players take advantage of this by activating Primal Rage with a Ferocity pet the moment a game starts, and then swap their pet back to a Cunning or Tenacity pet immediately afterwards.
For your last PvP talent slot, Chimaeral Sting or Kindred Beasts will be swapped around with additional PvP talents depending on your matchup and current composition played. You’ll be swapping out Chimaeral Sting specifically when facing Shamans, Paladins, Monks, and Druids who can dispel the Poison effect from their healer.
- The Beast Within is great against Priests or Warlocks that utilize Horror and Fear Crowd Control, as you become immune to those effects for 8 seconds after using Bestial Wrath.
- Diamond Ice is a great option in Solo Shuffle, but now has been moved down to one of our flexible picks. This is mainly due to Freezing Trap being less likely to break now. Be mindful that this talent makes your Freezing Trap last two seconds less.
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